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Post by glenn on Oct 7, 2013 19:46:09 GMT -5
If you find that the game is too easy, you can always adapt house rules to add more challenges. Since I'm now using finances, I give myself a salary cap. My 2001 Pirates have $95.8 million available, so I arbitrarily set my cap at $60 million. This will apply until I reach .500, and then I can set the cap at $65-70 million, dependent on how well I do. The important thing to consider is that the owners always want to keep a cash reserve, so a convenient rule of thumb is to keep 20-35% of your total finances in the bank. This doesn't affect rich teams, but does provide a restriction on a small-market team like the Pirates. So, not only must you focus on developing the farm system, but also be wise on signing any veteran FAs. Yes, one can occasionally get an expensive player, BUT you will also take a hit on your overall team development. In other words, make sure to balance your checkbook carefully.
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Post by blazertaz13 on Oct 9, 2013 19:33:04 GMT -5
I personally don't like to have house rules, as I feel a game should be challenging out of the box. With that said, since I supposedly have a brain that the AI doesn't (there are arguments whether I truly have one or not), I do agree that sometimes we do have to limit ourselves so that the AI has a chance. So I also try and utilize a house rule to limit the dollars I am allowed to spend each year for player salaries. I also have a rule regarding trades (at least when I do make them) for a one to one or two to two trade.
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